AI Insights · Timothy · January 2023
Top 5 Hasbro Games on Android in Oceania Q4 2022
In Q4 2022, the top Hasbro games on Android in Oceania showed diverse trends in downloads, revenue, and active users. Data from Sensor Tower reveals key insights.
In the fourth quarter of 2022, the performance of the top Hasbro games on the Android platform in Oceania presented a mixed bag of trends in downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
World of Peppa Pig: Kids Games had a relatively stable revenue stream, peaking at around $1.9K in early December. Weekly downloads saw a significant drop from 2.3K in early October to just over 1K by the end of November, before slightly recovering to 1.7K in the last week of December. Active users declined from 5.5K in mid-October to a low of 3.5K by early December, but rebounded to 4.4K by the end of the year.
Scrabble® GO-Classic Word Game experienced a consistent weekly revenue, peaking at $1.5K in the final week of December. Downloads fluctuated, with a notable increase from 665 in early December to 2.6K in the last week of the year. Active users saw an overall upward trajectory, starting at 7.6K in late September and reaching 8.9K by the end of December.
MONOPOLY Solitaire: Card Games reported minimal revenue, only generating $71 in the final week of December. Downloads decreased steadily from 2.2K in late September to just 427 by the end of December. Active users also trended downward, beginning at 4.7K in late September and ending at 2.5K in the final week of the quarter.
RISK: Global Domination had modest revenue, peaking at $198 in late September and stabilizing around $174 by the end of December. Downloads were inconsistent, with a high of 1.8K in mid-November but dropping to 644 by the end of December. Active users showed a similar pattern, peaking at 4.3K in mid-November before declining to 3.1K in late December.
Epic Prankster: Hide and shoot saw low revenue throughout the quarter, peaking at $103 in mid-November. Downloads fluctuated, with a low of 643 in late November and a high of 1.1K in late September. Active users remained relatively stable, hovering around 4.5K to 5.6K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.